
In this research project, we propose real-ACMM, which is a photorealistic 3D reconstruction method with MVS. The proposed real-ACMM is based on the architecture of ACMM, and we make improvements on ACMM, achieving better reconstruction results with fewer iterations, especially in low-texture areas. The code is open-sourced.
Our main contributions are:
- Proposed Broad Adaptive Checkerboard Sampling, which broadly considers all the pixels in a neighborhood window during pixel sampling, instead of extending in a specific direction. This method helps capture correct hypotheses in large low-texture areas.
- Introduced Dynamic Multi-Hypothesis Joint View Selection, which dynamically adjusts the matching cost for both the good matching and bad matching, allowing more robust and accurate view selection.
- Results show that the proposed method can achieve better reconstruction results with fewer iterations, especially in low-texture areas.
Results in ETH3D benchmark